- Tasmania, Australia
With DICE proclaiming that game updates to Star Wars Battlefront 2 will be faster given the progression overhaul update was already rolled out, it seems the studio wasn’t joking. Rolling out this April 18 on all platforms is the Star Wars Battlefront Night of Endor update.
In a post on the official Battlefront forums, and what’s the inaugural “Community Transmission” message for players, DICE has revealed just what this Battlefront 2 Night on Endor update will include. There’s a new mode called “Ewok Hunt” and nope, you won’t get to hunt the furry bastards. There’s also going to be 40 new Trooper appearances and more.
For the first time in Star Wars Battlefront II, you will be able to play as Ewoks. Take to the forest moon of Endor in this new game mode, Ewok Hunt.
The ambush begins as the Ewok attacks the unsuspecting stormtroopers, using spears, Wisties, and whatever abilities they can muster to take down the intruders. Each defeated stormtrooper spawns as another Ewok, multiplying until the Empire’s forces have been completely eliminated, and the Ewok celebration can begin. Imperial forces will need all their training to survive until their evacuation arrives. Do so, and they’ll make it off of Endor and claim the win.
The addition of new appearances are some of the most requested items to date amongst the Battlefront II Community and we’re pleased to confirm that more are on the way, starting this month.
So here’s what’s arriving in this update for heroes:
- Wounded Chewbacca, with Arm Patch
- Scarred Kylo Ren, Patch over Scar
- Administrator Lando, Bespin
- Commander Iden, no Helmet
- Hooded Yoda, pulled up Hood
- Endor Leia
- Endor Han
- Ahch-To Rey
Heroes aren’t the only ones getting some new Appearances, as Troopers are also going to be receiving some brand-new looks. We know this is something that many of you have been asking for, so we can’t wait to see them in action across the galaxy.
In total there are forty new Trooper Appearances, including new Officer Appearances for both the First Order and The Empire.
Rebels will be receiving Appearances across all Trooper classes, including the Heavy Quarren Rebel and the Twi’lek Specialist.
Heavy Zabrak and a Duros Officer are just two of the appearances that you’ll have available when playing as the Resistance.
Additionally, once the Battlefront 2 Endor update is live, players will be able to convert Crafting Parts to Skill Points via the Collection menu. Winning a round will also provide a small bonus Credit boost, which adds another incentive to have your entire team win.
DICE has also revealed that Battlefront 2 Season Two will drop in May, with more details set to be announced as we get closer to launch. Check out the new Challenges set to come with this free Battlefront 2 title update, as well as some of the tweaks coming to Iden Versio.
We’ve got some great Challenges coming up, and fans of Emotes are going to enjoy the two below:
- Name: Coatee-cha tu yub nub
- Date: April 19 – 22
- Objective: Defeat 25 Enemies in Night on Endor
- Reward: Peekabo Emote
- Name: Fastest Hunt of Junk
- Date: April 26 – 29
- Objective: Defeat 10 Enemies as a Starfighter
- Reward: Chosen One Emote
We’ve heard a lot about the Iden the last couple of weeks and the consensus amongst the Community has been that she was a little overpowered. We agree, and as a result of this we’ve removed the double stun from her Stun Droid. We’ve also increased the stun duration from 0.5 to 0.9 seconds.
The intent was to give players a chance to roll away from the second stun and provide some skill reward. This became confusing and rarely did it play out as we originally intended. What we saw was players being stunned for a total of 2.3 seconds, which usually resulted in defeat.
We’ve also made some tweaks to the core combat system. We have improved the melee combat responsiveness for all melee attacks including things like lightsabers and Phasma’s staff attack. Timing for effects, audio, camera shake, and the application of damage has been aligned to the expected moment of the impact to make the melee combat experience tighter and to reduce the feeling of latency.