- Tasmania, Australia
Overkill’s The Walking Dead is a co-op action shooter by the folks who brought us Payday, except set in the Walking Dead universe. There’s a fair few interesting mechanics at play here, but on the whole, this is a very simple game that you can stay ahead of as long as you know what you are doing. Which is where we come in.
Be quiet. If you make noise, you attract attention from the Walkers, and Walkers are always trouble, even when you’re kitted out and have a lot of health. Which also means
Don’t use your guns unless absolutely necessary. Guns make noise—a lot of it. In the world of The Walking Dead, that means that they can be very dangerous to use. It’s generally advisable not to use them, unless you have to—and to try to use them with suppressants or silencers to muffle as much of their sound as possible
Keep moving at all times. The Walkers always spawn close by you, and if you stay in one place for too long, they’re eventually going to find you. As mentioned previously, this is a bad thing, so just… keep moving. Moving at all times also means you can…
Kite the Walkers. No, that isn’t euphemism. Kiting is a basic but effective strategy which involves you leading the Walkers around in circles, and is especially great for not only getting rid of smaller hordes, but also for getting around any larger ones.
It’s a trap. There’s loads of traps in the world of Overkill’s The Walking Dead. Keep your eye out for them at all times, disarming them if possible, and sidestepping them if not. Under no circumstances should you be stupid enough to get caught by one.
Have the Chem Kit equipped. This can positively impact the resource yields you get from completing missions.